When I work through the tutorial to make a stub, after creating the first room, hitting "play" in the editor results in an error.
Steps to reproduce
Steps to reproduce the behavior:
Follow the tutorial with the following steps
I set my resolution to 640*480 (likely irrelevant)
I used the Sierra GUI (probably very relevant)
I used the assets from the sample game and followed the tutorial
Expected vs observed behavior
When I hit play, I expected the game window to open
Instead, I received this error:
Trying to assign value of type 'popochiu_popup_custom.gd' to a variable of type 'popochiu_popup.gd'.
on line 14 of sierra_gui.gd
Environment information (please complete):
Linux Mint
Godot 4.3.stable
latest release of popochiu
Additional context
I fixed it by not specifying the type on that line (removing : PopochiuPopup but I'm not sure if this will have issues further down the line (seems unlikely, after snooping around a bit). Certainly this might throw off other learners who are eager to learn the engine.
Bug description
When I work through the tutorial to make a stub, after creating the first room, hitting "play" in the editor results in an error.
Steps to reproduce
Steps to reproduce the behavior:
Expected vs observed behavior
When I hit play, I expected the game window to open Instead, I received this error:
Trying to assign value of type 'popochiu_popup_custom.gd' to a variable of type 'popochiu_popup.gd'.
on line 14 ofsierra_gui.gd
Environment information (please complete):
Additional context
I fixed it by not specifying the type on that line (removing
: PopochiuPopup
but I'm not sure if this will have issues further down the line (seems unlikely, after snooping around a bit). Certainly this might throw off other learners who are eager to learn the engine.