Closed stickgrinder closed 1 month ago
@mapedorr this is ready for review. The last commit simplifies the TL scene to use only one ColorRect. The input is masked by the TL itself that's now a control.
We passed from 5 animations to 3, playing them backwards preserves the same behavior. I tested the TL with skips and cutscenes and it works.
Also, of couse, this PR implements the masking option for the first room.
The commit in this PR is already working.
Before finishing this PR I'll also try to do a slight refactor of the Transition Layer, to use ColorRects en lieu of a screen-wide PNG, to achieve easier full-covering at every resolution and get rid of an external resource.