This issue is a split from #334. Check it for full context.
Description
Popochiu may have to support isometric pnc adventures like Disco Elysium or Sanitarium.
Technically the only thing that's missing is a way to support diagonal-only facing directions.
This feature requires a rewrite of the facing-checking/guessing and related fallback, but also requires a design phase to understand if the directions have to be guessed back from the available animations (dangerous), or if it has to come from a project setting.
This is filed here to be prioritized in case someone asks.
This issue is a split from #334. Check it for full context.
Description
Popochiu may have to support isometric pnc adventures like Disco Elysium or Sanitarium.
Technically the only thing that's missing is a way to support diagonal-only facing directions. This feature requires a rewrite of the facing-checking/guessing and related fallback, but also requires a design phase to understand if the directions have to be guessed back from the available animations (dangerous), or if it has to come from a project setting.
This is filed here to be prioritized in case someone asks.