The default SlimeVR server can only take up to 2 rotational inputs from each IP. One from the packet type 1 and packet type 16. Since this seems to only use packet type 1 it sends all the rotational data to one tracker. Adding an option for every pair of joycons to have a different IP could allow for redirecting the packets from another device like a phone.
The default SlimeVR server can only take up to 2 rotational inputs from each IP. One from the packet type 1 and packet type 16. Since this seems to only use packet type 1 it sends all the rotational data to one tracker. Adding an option for every pair of joycons to have a different IP could allow for redirecting the packets from another device like a phone.