Closed mango009 closed 4 years ago
Can you please upload a complete log as a file? Any maybe the relevant sections inside of tripple backquotes so that their formatting does not change? This is very hard to read.
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I'm building the master branch on Ubuntu 18.04 with UE 4.22 release version. 'make package' failed with the following error::0
at DeploymentContext.FindFilesToStage (Tools.DotNETCommon.DirectoryReference BaseDir, System.String Pattern, StageFilesSearch Option) [0x00007] in :0
at DeploymentContext.FindFilesToStage (Tools.DotNETCommon.DirectoryReference BaseDir, StageFilesSearch Option) [0x00001] in :0
at Project.StageAdditionalDirectoriesFromConfig (DeploymentContext SC, Tools.DotNETCommon.DirectoryReference ProjectContentRoot, StagedDirectoryReference StageContentRoot, UnrealBuildTool.ConfigHierarchy PlatformGameConfig, System.Boolean bUFS, System.String ConfigKeyName) [0x000bd] in <83abc8646440413ba09b38326c50dfc2>:0
at Project.CreateStagingManifest (AutomationTool.ProjectParams Params, DeploymentContext SC) [0x00a22] in <83abc8646440413ba09b38326c50dfc2>:0
at Project.CopyBuildToStagingDirectory (AutomationTool.ProjectParams Params) [0x00071] in <83abc8646440413ba09b38326c50dfc2>:0
at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x0008d] in <83abc8646440413ba09b38326c50dfc2>:0
at BuildCookRun.ExecuteBuild () [0x00040] in <83abc8646440413ba09b38326c50dfc2>:0
at AutomationTool.BuildCommand.Execute () [0x00001] in :0
at AutomationTool.Automation.Execute (System.Collections.Generic.List:0
at AutomationTool.Automation.Process (System.String[] Arguments, UnrealBuildTool.StartupTraceListener StartupListener) [0x0026f] in :0
at AutomationTool.Program.MainProc (System.String[] Arguments, UnrealBuildTool.StartupTraceListener StartupListener) [0x00001] in <8d57d6ed090e49d7969eae9ac87a20ca>:0
at AutomationTool.Program+<>c__DisplayClass1_0.b__2 () [0x00000] in <8d57d6ed090e49d7969eae9ac87a20ca>:0
at AutomationTool.InternalUtils.RunSingleInstance (System.Func
ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path '/home/mango/repos/carla/Unreal/CarlaUE4/Content/Carla/Maps/OpenDrive'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator
1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator1[TSource].CommonInit () [0x00054] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator
1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.Directory.EnumerateFileSystemNames (System.String path, System.String searchPattern, System.IO.SearchOption searchOption, System.Boolean includeFiles, System.Boolean includeDirs) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.Directory.InternalEnumerateFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.Directory.EnumerateFiles (System.String path, System.String searchPattern) [0x0001c] in <98fac219bd4e453693d76fda7bd96ab0>:0 at Tools.DotNETCommon.DirectoryReference+<EnumerateFiles>d__28.MoveNext () [0x0001c] in <453bc40d380f4b74ad4cbd34fd9fca3d>:0 at System.Collections.Generic.List
1[T].AddEnumerable (System.Collections.Generic.IEnumerable1[T] enumerable) [0x00059] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.Collections.Generic.List
1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable1[T] collection) [0x000f4] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.Collections.Generic.List
1[T].AddRange (System.Collections.Generic.IEnumerable1[T] collection) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at DeploymentContext.FindFilesToStageInternal (Tools.DotNETCommon.DirectoryReference BaseDir, System.String Pattern, StageFilesSearch Option, System.Collections.Generic.List
1[T] Files) [0x0000a] in1[T] CommandsToExecute, System.Collections.Generic.Dictionary
2[TKey,TValue] Commands) [0x0007c] in1[TResult] Main) [0x000a0] in <cccb34bee1fa43f9bfbd868676d9df2f>:0 at AutomationTool.Program.Main (System.String[] Arguments) [0x0020a] in <8d57d6ed090e49d7969eae9ac87a20ca>:0 (see /home/mango/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace) AutomationTool exiting with ExitCode=1 (Error_Unknown) RunUAT ERROR: AutomationTool was unable to run successfully. Util/BuildTools/Linux.mk:13: recipe for target 'package' failed make: *** [package] Error 1