carla-simulator / carla

Open-source simulator for autonomous driving research.
http://carla.org
MIT License
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master branch build package failure #1862

Closed mango009 closed 4 years ago

mango009 commented 5 years ago

I'm building the master branch on Ubuntu 18.04 with UE 4.22 release version. 'make package' failed with the following error: ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path '/home/mango/repos/carla/Unreal/CarlaUE4/Content/Carla/Maps/OpenDrive'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator1[TSource].CommonInit () [0x00054] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableIterator1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.Directory.EnumerateFileSystemNames (System.String path, System.String searchPattern, System.IO.SearchOption searchOption, System.Boolean includeFiles, System.Boolean includeDirs) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.Directory.InternalEnumerateFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.Directory.EnumerateFiles (System.String path, System.String searchPattern) [0x0001c] in <98fac219bd4e453693d76fda7bd96ab0>:0 at Tools.DotNETCommon.DirectoryReference+<EnumerateFiles>d__28.MoveNext () [0x0001c] in <453bc40d380f4b74ad4cbd34fd9fca3d>:0 at System.Collections.Generic.List1[T].AddEnumerable (System.Collections.Generic.IEnumerable1[T] enumerable) [0x00059] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.Collections.Generic.List1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable1[T] collection) [0x000f4] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.Collections.Generic.List1[T].AddRange (System.Collections.Generic.IEnumerable1[T] collection) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at DeploymentContext.FindFilesToStageInternal (Tools.DotNETCommon.DirectoryReference BaseDir, System.String Pattern, StageFilesSearch Option, System.Collections.Generic.List1[T] Files) [0x0000a] in :0 at DeploymentContext.FindFilesToStage (Tools.DotNETCommon.DirectoryReference BaseDir, System.String Pattern, StageFilesSearch Option) [0x00007] in :0 at DeploymentContext.FindFilesToStage (Tools.DotNETCommon.DirectoryReference BaseDir, StageFilesSearch Option) [0x00001] in :0 at Project.StageAdditionalDirectoriesFromConfig (DeploymentContext SC, Tools.DotNETCommon.DirectoryReference ProjectContentRoot, StagedDirectoryReference StageContentRoot, UnrealBuildTool.ConfigHierarchy PlatformGameConfig, System.Boolean bUFS, System.String ConfigKeyName) [0x000bd] in <83abc8646440413ba09b38326c50dfc2>:0 at Project.CreateStagingManifest (AutomationTool.ProjectParams Params, DeploymentContext SC) [0x00a22] in <83abc8646440413ba09b38326c50dfc2>:0 at Project.CopyBuildToStagingDirectory (AutomationTool.ProjectParams Params) [0x00071] in <83abc8646440413ba09b38326c50dfc2>:0 at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x0008d] in <83abc8646440413ba09b38326c50dfc2>:0 at BuildCookRun.ExecuteBuild () [0x00040] in <83abc8646440413ba09b38326c50dfc2>:0 at AutomationTool.BuildCommand.Execute () [0x00001] in :0 at AutomationTool.Automation.Execute (System.Collections.Generic.List1[T] CommandsToExecute, System.Collections.Generic.Dictionary2[TKey,TValue] Commands) [0x0007c] in :0 at AutomationTool.Automation.Process (System.String[] Arguments, UnrealBuildTool.StartupTraceListener StartupListener) [0x0026f] in :0 at AutomationTool.Program.MainProc (System.String[] Arguments, UnrealBuildTool.StartupTraceListener StartupListener) [0x00001] in <8d57d6ed090e49d7969eae9ac87a20ca>:0 at AutomationTool.Program+<>c__DisplayClass1_0.

b__2 () [0x00000] in <8d57d6ed090e49d7969eae9ac87a20ca>:0 at AutomationTool.InternalUtils.RunSingleInstance (System.Func1[TResult] Main) [0x000a0] in <cccb34bee1fa43f9bfbd868676d9df2f>:0 at AutomationTool.Program.Main (System.String[] Arguments) [0x0020a] in <8d57d6ed090e49d7969eae9ac87a20ca>:0 (see /home/mango/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace) AutomationTool exiting with ExitCode=1 (Error_Unknown) RunUAT ERROR: AutomationTool was unable to run successfully. Util/BuildTools/Linux.mk:13: recipe for target 'package' failed make: *** [package] Error 1

cassfalg commented 5 years ago

Can you please upload a complete log as a file? Any maybe the relevant sections inside of tripple backquotes so that their formatting does not change? This is very hard to read.

stale[bot] commented 4 years ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.