I just began getting acquainted with CARLA, so I am still wrapping my head around where things are within the download distribution. I have two questions:
Q1:
I downloaded the precompiled version of Carla 0.9.5. Using the example Python scripts, I am able to load different Towns, but I could not figure where different town file geometry and maps are located. Can someone point me in the right direction?
I see a .pak file CarlaUE4-WindowsNoEditor.pak (~3.4 GB) located in 'CARLA_0.9.5\CarlaUE4\Content\Paks', but it is not clear what this contains.
Also I see point cloud files for Town01 through Town07 in 'CARLA_0.9.5\HDMaps' directory. I cannot imagine that Carla is building a surface out of those point clouds on the fly.
Q2:
Is it possible to extract FBX files for these towns from the pre-compiled Windows binary version of CARLA? Do I need to install Unreal Engine for this?
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Hello everyone,
I just began getting acquainted with CARLA, so I am still wrapping my head around where things are within the download distribution. I have two questions:
Q1: I downloaded the precompiled version of Carla 0.9.5. Using the example Python scripts, I am able to load different Towns, but I could not figure where different town file geometry and maps are located. Can someone point me in the right direction?
I see a .pak file CarlaUE4-WindowsNoEditor.pak (~3.4 GB) located in 'CARLA_0.9.5\CarlaUE4\Content\Paks', but it is not clear what this contains.
Also I see point cloud files for Town01 through Town07 in 'CARLA_0.9.5\HDMaps' directory. I cannot imagine that Carla is building a surface out of those point clouds on the fly.
Q2: Is it possible to extract FBX files for these towns from the pre-compiled Windows binary version of CARLA? Do I need to install Unreal Engine for this?
Thanks, Vijay.