Closed bosu3076 closed 3 years ago
@marcgpuig do you have some cycles to help with a simple explanation of the RoutePlanner and/or the OpenDRIVE Actor?
What software are you using? roadrunner? Why does the interface look different from my roadrunner?
What software are you using? roadrunner? Why does the interface look different from my roadrunner?
Hi, actually this is a screenshot of Unreal Engine 4 https://www.unrealengine.com/en-US/. I have imported the fbx-files into UE4 and want to edit them with Carla plugins. However, it doesn't work well. These days I changed my plan generating routes directly in Roadrunner.
Hi @bosu3076, sadly this is not possible within Unreal Engine, we strongly rely on OpenDRIVE right now to retrieve information from the road. The RoutePlanners
and the OpenDRIVE Actor
are not used anymore but for automatically placing the spawn points and visualizing the shape of the used OpenDRIVE. You need to do everything with RoadRunner.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
hello @bosu3076
How do you generate routes on the roadrunner? I created a simple map, but in some lanes the OpenDrive Actor is not creating the routes (RoutePLanner). I'm wondering if I'm skipping any steps in creating the map in roadrunner.
I tried to create the route manually in CARLA, but when I try to generate a vehicle with behaviour_agent, I'm getting an error. I think he is not recognizing the route I created.
How could we add work zone construction to the existing maps?