carla-simulator / carla

Open-source simulator for autonomous driving research.
http://carla.org
MIT License
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Implementing snowy environment #5819

Open Taekbum opened 2 years ago

Taekbum commented 2 years ago
Hello. I am trying to apply snow effect asset packages bought from unreal marketplace. What I want to do is applying 'accumulation of snow' and 'falling snow' effect from the package. This video which shows what the package does will be helpful for a better understanding of my question. https://www.youtube.com/watch?v=_V3dcm9Kbhg First, I wonder if I should apply the effect to actors which consists map one by one or there is a way to apply the effect to all actors at a time. (especially, applying 'accumulation effect' to all actors which consists ground part of the map) ![Screenshot from 2022-10-10 16-59-03](https://user-images.githubusercontent.com/53718808/194821344-c3b66885-3bda-43e8-aa9a-77ffaca460ce.png) Second, the package uses particle system in unreal engine to implement 'falling snow'. I wonder if there is an 'automatic' way for the falling snow effect to cover entire map or I should tune the extent manually. I want to know how you implemeted same effect for rainy environment. Thank you.
stale[bot] commented 1 year ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

lijecaru commented 10 months ago

Hi, did you get any success with this implementation? I am also interested in testing out snow in Carla.