Open 00bix opened 1 year ago
CARLA version: 0.9.13 Platform/OS: Docker, carlasim/carla:0.9.13 Problem you have experienced: If a car hits a walker, the bone_transforms remain available, but are empty. What you expected to happen: bone_transforms containing the current positions of the ragdoll simulation Steps to reproduce:
- spawn a walker, configure invincibility to be false
- spawn a car
- hit the walker with the car
Other information (documentation you consulted, workarounds you tried): The deterministic_ragdolls server configuration seems not to influence this behaviour.
This seems deliberate (workin as intended), is there a way to get the bone transformations during a crash? Thank you in advance!
Hi, I'm curious about this issue. Could you please provide the code for me to reproduce? Thanks!
CARLA version: 0.9.13 Platform/OS: Docker, carlasim/carla:0.9.13 Problem you have experienced: If a car hits a walker, the bone_transforms remain available, but are empty. What you expected to happen: bone_transforms containing the current positions of the ragdoll simulation Steps to reproduce:
Other information (documentation you consulted, workarounds you tried): The deterministic_ragdolls server configuration seems not to influence this behaviour.
This seems deliberate (workin as intended), is there a way to get the bone transformations during a crash? Thank you in advance!