CARLA version: 0.9.14
Platform/OS: Ubuntu 22.04
Problem you have experienced: fixed_delta_seconds values lower than 1/1000 results in WARNING: World::ApplySettings: After 30 attemps, the settings were not correctly set. Please check that everything is consistent.
What you expected to happen: The ability to set fixed_delta_seconds to 1/1000000 or less without error
Steps to reproduce: Run snippet below with FPS = 10000 and FPS = 1000
Inverse of #3697. The answer for 0.9.14 appears to be 1000 for synchronous mode... my question, can we go higher? An unreal engine discussion implies we can go higher, but an examination of the UE4 code appears to cap it.
The reason I am interested in getting a high number of ticks per simulation second (i.e. frames per simulation second) is to make the DVS camera more accurate since 'intermediate' events are sparse for apparent (to the camera) fast moving objects in a scene. My interpretation of the DVS camera model as implemented in carla is that it takes 'diffs' between sequential 'frames' and performs interpolation to generate 'intermediate' events (forgive terminology abuse). As the fixed_delta_seconds approaches zero, less interpolation should be needed, and more 'intermediate' events should be generated for objects traveling at high apparent speeds.
In CARLA 0.9.14, setting fixed_delta_seconds to values below 1/1000 appears to crash the simulation, per this snippet:
$ cat carla_high_speed.py
import carla
FPS = 10000
TIMEOUT=10
client = carla.Client('localhost', 2000)
client.load_world('Town01')
world = client.get_world()
# set sync
settings = world.get_settings()
settings.fixed_delta_seconds = 1/FPS
settings.synchronous_mode = True
world.apply_settings(settings)
world.tick(TIMEOUT)
$ python carla_high_speed.py
WARNING: World::ApplySettings: After 30 attemps, the settings were not correctly set. Please check that everything is consistent
I am setting synchronous mode in my cpp client, and it occurs too. It didn't happen when it run with asynchronous mode. How to correct the synchronous mode settings?
CARLA version: 0.9.14 Platform/OS: Ubuntu 22.04 Problem you have experienced:
fixed_delta_seconds
values lower than 1/1000 results inWARNING: World::ApplySettings: After 30 attemps, the settings were not correctly set. Please check that everything is consistent.
What you expected to happen: The ability to setfixed_delta_seconds
to 1/1000000 or less without error Steps to reproduce: Run snippet below withFPS = 10000
andFPS = 1000
Inverse of #3697. The answer for 0.9.14 appears to be 1000 for synchronous mode... my question, can we go higher? An unreal engine discussion implies we can go higher, but an examination of the UE4 code appears to cap it.
The reason I am interested in getting a high number of ticks per simulation second (i.e. frames per simulation second) is to make the DVS camera more accurate since 'intermediate' events are sparse for apparent (to the camera) fast moving objects in a scene. My interpretation of the DVS camera model as implemented in carla is that it takes 'diffs' between sequential 'frames' and performs interpolation to generate 'intermediate' events (forgive terminology abuse). As the
fixed_delta_seconds
approaches zero, less interpolation should be needed, and more 'intermediate' events should be generated for objects traveling at high apparent speeds.In CARLA 0.9.14, setting
fixed_delta_seconds
to values below 1/1000 appears to crash the simulation, per this snippet:Thanks