Open MAKER-park opened 1 year ago
I have the same problem as you... OS : ubuntu 20.04 carla : 0.9.14
I have the same problem as you too... OS: Ubuntu 20.04 carla : 0.9.14
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i have the same problem. someone solved it?
CARLA version: 0.9.14 Platform/OS: ubuntu 20.0.4 Problem you have experienced:
`(base) park@park-Z97X-UD5H:~/Documents/carla$ make launch Using clang-10 as the CARLA compiler. Setup.sh: llvm-8.0 already installed. Setup.sh: boost-1.80.0-c10 already installed. Setup.sh: rpclib-v2.2.1_c5-c10 already installed. Setup.sh: gtest-1.8.1-c10 already installed. Setup.sh: recast-0b13b0-c10 already installed. Setup.sh: Libpng already installed. Setup.sh: Xerces-c already installed. Setup.sh: Eigen already installed. Setup.sh: Sqlite already installed. Setup.sh: PROJ already installed. Setup.sh: Patchelf already installed. Setup.sh: CARLA version 0.9.14-6-g43b5e7064-dirty. Setup.sh: Generating CMake configuration files. Setup.sh: Success! BuildLibCarla.sh: Building LibCarla "Server.Release" configuration. ninja: no work to do. [0/1] Install the project... -- Install configuration: "Server" BuildLibCarla.sh: Success! BuildCarlaUE4.sh: Using Unreal Engine at '/home/park/UnrealEngine_4.26' BuildCarlaUE4.sh: Build CarlaUE4 project. make[1]: Entering directory '/home/park/Documents/carla/Unreal/CarlaUE4' bash "/home/park/UnrealEngine_4.26/Engine/Build/BatchFiles/Linux/RunMono.sh" "/home/park/UnrealEngine_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe" CarlaUE4Editor Linux Development -project="/home/park/Documents/carla/Unreal/CarlaUE4/CarlaUE4.uproject"
Running Mono...
chmod: changing permissions of 'bin/mcs': Operation not permitted chmod: changing permissions of 'bin/xbuild': Operation not permitted Fixing inconsistent case in filenames. Setting up Mono ~/UnrealEngine_4.26/Engine ~/Documents/carla/Unreal/CarlaUE4 Using 'git status' to determine working set for adaptive non-unity build (/home/park/UnrealEngine_4.26). Creating makefile for CarlaUE4Editor (no existing makefile) ------- Build details -------- Using toolchain located at '/home/park/UnrealEngine_4.26/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu'. Using clang (/home/park/UnrealEngine_4.26/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++) version '10.0.1' (string), 10 (major), 0 (minor), 1 (patch) Using bundled libc++ standard C++ library. Using lld linker Using llvm-ar : /home/park/UnrealEngine_4.26/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v17_clang-10.0.1-centos7/x86_64-unknown-linux-gnu/bin/llvm-ar Using fast way to relink circularly dependent libraries (no FixDeps).
ERROR: Unhandled exception: System.UnauthorizedAccessException: Access to the path "/home/park/UnrealEngine_4.26/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Link-libUE4Editor-Carla.so.link.sh" is denied. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) at System.IO.StreamWriter.CreateFile (System.String path, System.Boolean append, System.Boolean checkHost) [0x0001c] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00055] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append) [0x00008] in <98fac219bd4e453693d76fda7bd96ab0>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool) at System.IO.File.CreateText (System.String path) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:0 at UnrealBuildTool.LinuxToolChain.LinkFiles (UnrealBuildTool.LinkEnvironment LinkEnvironment, System.Boolean bBuildImportLibraryOnly, UnrealBuildTool.IActionGraphBuilder Graph) [0x009ab] in:0
at UnrealBuildTool.UEToolChain.LinkAllFiles (UnrealBuildTool.LinkEnvironment LinkEnvironment, System.Boolean bBuildImportLibraryOnly, UnrealBuildTool.IActionGraphBuilder Graph) [0x00000] in :0
at UnrealBuildTool.UEBuildBinary.Build (UnrealBuildTool.ReadOnlyTargetRules Target, UnrealBuildTool.UEToolChain ToolChain, UnrealBuildTool.CppCompileEnvironment CompileEnvironment, UnrealBuildTool.LinkEnvironment LinkEnvironment, System.Collections.Generic.List:0
at UnrealBuildTool.BuildMode.CreateMakefile (UnrealBuildTool.BuildConfiguration BuildConfiguration, UnrealBuildTool.TargetDescriptor TargetDescriptor, UnrealBuildTool.ISourceFileWorkingSet WorkingSet) [0x00146] in :0
at UnrealBuildTool.BuildMode.Build (System.Collections.Generic.List
1[T] SpecificFilesToCompile, UnrealBuildTool.ISourceFileWorkingSet WorkingSet, Tools.DotNETCommon.DirectoryReference ExeDir, UnrealBuildTool.IActionGraphBuilder Graph) [0x000ab] in <ef6350ba47f74512ae03a5a567dbb6a0>:0 at UnrealBuildTool.UEBuildTarget.Build (UnrealBuildTool.BuildConfiguration BuildConfiguration, UnrealBuildTool.ISourceFileWorkingSet WorkingSet, System.Boolean bIsAssemblingBuild, System.Collections.Generic.List
1[T] SpecificFilesToCompile) [0x00778] in1[T] TargetDescriptors, UnrealBuildTool.BuildConfiguration BuildConfiguration, UnrealBuildTool.ISourceFileWorkingSet WorkingSet, UnrealBuildTool.BuildOptions Options, Tools.DotNETCommon.FileReference WriteOutdatedActionsFile, System.Boolean bSkipPreBuildTargets) [0x00012] in <ef6350ba47f74512ae03a5a567dbb6a0>:0 at UnrealBuildTool.BuildMode.Execute (Tools.DotNETCommon.CommandLineArguments Arguments) [0x0037d] in <ef6350ba47f74512ae03a5a567dbb6a0>:0 at UnrealBuildTool.UnrealBuildTool.Main (System.String[] ArgumentsArray) [0x002bb] in <ef6350ba47f74512ae03a5a567dbb6a0>:0 make[1]: *** [Makefile:315: CarlaUE4Editor] Error 6 make[1]: Leaving directory '/home/park/Documents/carla/Unreal/CarlaUE4' make: *** [Util/BuildTools/Linux.mk:7: launch] Error 2
What you expected to happen: https://carla.readthedocs.io/en/latest/build_linux/ just follow this site steps
try make clean -> make PythonAPI -> make launch same problem happened...