Closed tgieruc closed 6 months ago
Hello, if you have acces to UE4 project, you can access the walker Blueprint, Ther's a box collider named CarStopper, you can scale the box to reduce the stop distance. If you want to change all pedestrians change BP_Walker, the parent class. Or you can reduce each pedestrian's inherited CarStopper.
Hi all! I would like to be able to change the distance at which pedestrians stop in front of a vehicle when it is on their way. I am building Carla 0.9.14 from source on Linux, I have tried to change the 6.0f here: https://github.com/carla-simulator/carla/blob/43b5e7064872bb6a9529664c2218e29df38dca04/LibCarla/source/carla/nav/WalkerEvent.cpp#L43 as well as reducing this marge: https://github.com/carla-simulator/carla/blob/43b5e7064872bb6a9529664c2218e29df38dca04/LibCarla/source/carla/nav/Navigation.cpp#L539 but it hasn't changed the behavior.
Would you have an idea what should I change in order to reduce the distance at which pedestrians stop in front of vehicles? I have seen that there is a similar issue from three years ago there : https://github.com/carla-simulator/carla/issues/2670#issuecomment-652508968. Is it still the case today with 0.9.14? Thank you in advance for your support!