carla-simulator / carla

Open-source simulator for autonomous driving research.
http://carla.org
MIT License
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There is a rendering problem(whitish) when importing 3D roads #6792

Open ZGX010 opened 1 year ago

ZGX010 commented 1 year ago

CARLA version: 0.9.14 Platform/OS: Windows

When I imported a pavement Fbx file with elevation changes through source code on Windows, it showed unusual rendering results as shown on the right side of the figure below. And when I import a horizontal road surface with no elevation changes, his rendering looks normal as shown on the left. 1695276716612

I have tried themake importcommand and complete manual operation to no avail. And it is still not solved after packaging.

When I imported the Fbx exported by RoadRunner into other Unreal projects instead of CarlaUE4, I found that the rendering was normal, as shown in the figure below. Therefore, the initial judgment is related to the lighting environment or project settings of CarlaUE4.

If anyone has a solution to this problem that can be shared I would be very grateful。

1695277196493

JiaYukuan commented 1 year ago

I am sharing a similar rendering problem when exporting from RoadRunner. The ground looks darker in those areas.

CARLA version: 0.9.14 Platform/OS: Ubuntu 22.02