carla-simulator / carla

Open-source simulator for autonomous driving research.
http://carla.org
MIT License
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Player Vehicle and Non-player Agents Not visible #684

Closed ptiwari0664 closed 6 years ago

ptiwari0664 commented 6 years ago

Hello all,

I am a newbie in carla simulator. I have build carla from the source and also able to make binary out of it.

Platform: Ubuntu 16.04 LTS CMAKE version: 3.12.0 ROS Version: Kinetic

Problem: While executing the command "make launch", Unreal Engine's Editor launches and I am able to see town01 in it. However, player vehicle and other cars and pedestrians are not visible.

Query 1: Does anyone has a solution of it or knows how can i import player vehicle and non-player agents?? Query 2: How can i add already defined vehicle in the map (like tesla or mustang or truck)?? I will be glad to receive any help. Thanks in advance.

marcgpuig commented 6 years ago

Hi @ptiwari0664,

  1. If you want to use the ros-bridge, it only works for CARLA 0.8.X (see here https://github.com/carla-simulator/carla/issues/325#issuecomment-414575177)

  2. Looks like you are using the 0.9.X version of CARLA. If so, what you got is what you supposed to get. Take a look at this issue #660. Also more information about the 0.9.0 here

Cheers.

ptiwari0664 commented 6 years ago

hi Marc,

Thanks for replying. I checked the reference which you gave. Yes, I am using 0.9.x version, however it seems, this version is not going to work for me as the ROS support is not there.

Thanks.

christianjcc commented 4 years ago

Anyone know what the default CARLA driver model (e.g. car-following, lane-change modeling) is based on? Are the non-player agents/vehicles based on say the Intelligent Driver Model (IDM) or Optimal Velocity Model (OVM) for car-following model? Could not track down any document explicitly describing what the AI non-player vehicles model is modeled after. Any information that can be provided is greatly appreciated.