Every step is followed the guidence. Why make launch always error. i also changed the branch of Houdini repo. what should i do to slove it.
CARLA version:0.9.15
Platform/OS:Windows10
Problem you have experienced:make launch error
What you expected to happen:correct
Steps to reproduce:
1、make PythonAPI
2、make launch
Other information (documentation you consulted, workarounds you tried):
Resolving deltas: 100% (52272/52272), done.
Switched to a new branch 'Houdini19.5-Unreal4.26'
branch 'Houdini19.5-Unreal4.26' set up to track 'origin/Houdini19.5-Unreal4.26'.
-[BuildCarlaUE4]: Building Unreal Editor...
Creating makefile for CarlaUE4Editor (no existing makefile)
Houdini Engine : Houdini 19.5.805 could not be found. Houdini Engine will not be available in this build.
UnrealBuildTool: WARNING: Warning: Plugin 'CarlaTools' does not list plugin 'HoudiniEngine' as a dependency, but module 'CarlaTools' depends on 'HoudiniEngine'.
UnrealBuildTool: WARNING: Warning: Plugin 'CarlaTools' does not list plugin 'HoudiniEngine' as a dependency, but module 'CarlaTools' depends on 'HoudiniEngineEditor'.
UnrealBuildTool: WARNING: Warning: Plugin 'CarlaTools' does not list plugin 'HoudiniEngine' as a dependency, but module 'CarlaTools' depends on 'HoudiniEngineRuntime'.
Creating makefile for UnrealHeaderTool (no existing makefile)
Parsing headers for CarlaUE4Editor
Running UnrealHeaderTool "D:\Carla\carla\Unreal\CarlaUE4\CarlaUE4.uproject" "D:\Carla\carla\Unreal\CarlaUE4\Intermediate\Build\Win64\CarlaUE4Editor\Development\CarlaUE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="D:\UnrealEngine-carla\Engine\Programs\UnrealBuildTool\Log_UHT.txt"
Reflection code generated for CarlaUE4Editor in 4.2286855 seconds
Building CarlaUE4Editor...
Using Visual Studio 2019 14.29.30151 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.29.30133) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Every step is followed the guidence. Why make launch always error. i also changed the branch of Houdini repo. what should i do to slove it. CARLA version:0.9.15 Platform/OS:Windows10 Problem you have experienced:make launch error What you expected to happen:correct Steps to reproduce: 1、make PythonAPI 2、make launch Other information (documentation you consulted, workarounds you tried):
D:\Carla\carla>make launch -[BuildUE4Plugins]: [Batch params]: --build --all。
-- CMAKE_BINARY_DIR: D:/Carla/carla/Build/osm2odr-visualstudio -- CMAKE_SOURCE_DIR: D:/Carla/carla/Build/om2odr-source
-- Platform: -- Host: Windows-10.0.19044 AMD64 -- Target: Windows-10.0.19044 AMD64 -- CMake: 3.29.1 -- CMake generator: Visual Studio 16 2019 -- CMake build tool: C:/Program Files (x86)/Microsoft Visual Studio/2019/Enterprise/MSBuild/Current/Bin/MSBuild.exe -- Compiler: MSVC 19.29.30151.0
-- Found Proj: D:/Carla/carla/Build/proj-install/lib/proj.lib -- Enabled features: Windows-10.0.19044 AMD64 MSVC 19.29.30151.0 Release Proj -- Configuring done (0.1s) -- Generating done (0.0s) -- Build files have been written to: D:/Carla/carla/Build/osm2odr-visualstudio 用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.2+f32259642 版权所有(C) Microsoft Corporation。保留所有权利。
osm2odr.vcxproj -> D:\Carla\carla\Build\osm2odr-visualstudio\src\Release\osm2odr.lib 1> -- Install configuration: "Release" 已复制 1 个文件。 已复制 1 个文件。 -[BuildOSM2ODR]: OSM2ODR has been successfully installed in "D:\Carla\carla\PythonAPI\carla\dependencies\" -[BuildCarlaUE4]: [Batch params]: --build --all --build --all ECHO 处于关闭状态。 Cloning into 'Plugins/HoudiniEngine'... remote: Enumerating objects: 86098, done. remote: Counting objects: 100% (31511/31511), done. remote: Compressing objects: 100% (13204/13204), done. remote: Total 86098 (delta 18594), reused 31159 (delta 18292), pack-reused 54587Receiving objects: 100% (86098/86098), 2Receiving objects: 100% (86098/86098), 27.29 MiB | 4.57 MiB/s, done.
Resolving deltas: 100% (52272/52272), done. Switched to a new branch 'Houdini19.5-Unreal4.26' branch 'Houdini19.5-Unreal4.26' set up to track 'origin/Houdini19.5-Unreal4.26'. -[BuildCarlaUE4]: Building Unreal Editor... Creating makefile for CarlaUE4Editor (no existing makefile) Houdini Engine : Houdini 19.5.805 could not be found. Houdini Engine will not be available in this build. UnrealBuildTool: WARNING: Warning: Plugin 'CarlaTools' does not list plugin 'HoudiniEngine' as a dependency, but module 'CarlaTools' depends on 'HoudiniEngine'. UnrealBuildTool: WARNING: Warning: Plugin 'CarlaTools' does not list plugin 'HoudiniEngine' as a dependency, but module 'CarlaTools' depends on 'HoudiniEngineEditor'. UnrealBuildTool: WARNING: Warning: Plugin 'CarlaTools' does not list plugin 'HoudiniEngine' as a dependency, but module 'CarlaTools' depends on 'HoudiniEngineRuntime'. Creating makefile for UnrealHeaderTool (no existing makefile) Parsing headers for CarlaUE4Editor Running UnrealHeaderTool "D:\Carla\carla\Unreal\CarlaUE4\CarlaUE4.uproject" "D:\Carla\carla\Unreal\CarlaUE4\Intermediate\Build\Win64\CarlaUE4Editor\Development\CarlaUE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="D:\UnrealEngine-carla\Engine\Programs\UnrealBuildTool\Log_UHT.txt" Reflection code generated for CarlaUE4Editor in 4.2286855 seconds Building CarlaUE4Editor... Using Visual Studio 2019 14.29.30151 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.29.30133) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
D:\Carla\carla\Unreal\CarlaUE4\Plugins\CarlaTools\Source\CarlaTools\Private\MapGeneratorWidget.cpp(1284) : warning C4701: 使用了可能未初始化的局部变量“NumOfTilesForSpreadedActorsGrid” [58/67] UE4Editor-CarlaTools.lib 正在创建库 D:\Carla\carla\Unreal\CarlaUE4\Plugins\CarlaTools\Intermediate\Build\Win64\UE4Editor\Development\CarlaTools\UE4Editor-CarlaTools.lib 和对象 D:\Carla\carla\Unreal\CarlaUE4\Plugins\CarlaTools\Intermediate\Build\Win64\UE4Editor\Development\CarlaTools\UE4Editor-CarlaTools.exp make: *** [CarlaUE4Editor] 错误 6 -->