Open Madecu opened 2 weeks ago
Enhance pedestrian's skin shader
Create a new workflow to get better textures to feed metahuman skin shader.
We are going to use a mix between Zbrush and SubstancePainter
Textures to achieve:
Diffuse:
Normal:
Roughness:
Cavity:
Masks:
Enhance pedestrian's skin shader
Create a new workflow to get better textures to feed metahuman skin shader.
We are going to use a mix between Zbrush and SubstancePainter