1.- Adding definition and details to the geometries where necessary. Many of the cars in CARLA are not high-poly, and we can enhance them. We need to pay particular attention to the headlights of the cars and smooth out some curves.
2.- We need to separate the UVs of the interior and exterior details into two or more textures to achieve higher texture resolution.
3.- Apply the new materials we are creating to them inside SubstancePainter. In case our material library doesn't have an accurate material specific for that vehicle, create a new one and added to the library)
We need to improve the current vehicles in CARLA.
1.- Adding definition and details to the geometries where necessary. Many of the cars in CARLA are not high-poly, and we can enhance them. We need to pay particular attention to the headlights of the cars and smooth out some curves.
2.- We need to separate the UVs of the interior and exterior details into two or more textures to achieve higher texture resolution.
3.- Apply the new materials we are creating to them inside SubstancePainter. In case our material library doesn't have an accurate material specific for that vehicle, create a new one and added to the library)
Old vehicle
DONE