Context
Some times this ShaderCompileWorker directory not found error appears when launching unreal Editor or Cooking:
We checked the local build of UnrealEngine5 and the ShaderCompileWorker binary is located here:
UnrealEngine5/Engine/Binaries/Linux/ShaderCompileWorker
Problem
Seems shaders are compiled properly when opening the editor, but we are not sure if this error could cause issues in the future.
Action
As UDN why we are seeing this error and if could cause issues in the future.
Context Some times this ShaderCompileWorker directory not found error appears when launching unreal Editor or Cooking:
We checked the local build of UnrealEngine5 and the ShaderCompileWorker binary is located here: UnrealEngine5/Engine/Binaries/Linux/ShaderCompileWorker
Problem Seems shaders are compiled properly when opening the editor, but we are not sure if this error could cause issues in the future.
Action As UDN why we are seeing this error and if could cause issues in the future.