Closed Jinviz closed 2 months ago
7904
Unfortunately, it hasn't been solved. (I wrote it)
I did pass the setup.bat in window, check if the unreal editor work, if it work just download another ue5 carla and follow the guide to finish the build. I having issue with assest and that is another problem. That I fixing yet have not resolved.
I did pass the setup.bat in window, check if the unreal editor work, if it work just download another ue5 carla and follow the guide to finish the build. I having issue with assest and that is another problem. That I fixing yet have not resolved.
First of all, thank you for your reply. Are you saying that I should ignore and pass even if an error occurs during the Setup.bat process? If I ignore the error and proceed, what process should I proceed next?
I did pass the setup.bat in window, check if the unreal editor work, if it work just download another ue5 carla and follow the guide to finish the build. I having issue with assest and that is another problem. That I fixing yet have not resolved.
First of all, thank you for your reply. Are you saying that I should ignore and pass even if an error occurs during the Setup.bat process? If I ignore the error and proceed, what process should I proceed next?
no at all, I deleted the version that is download with build and grab another one from this GitHub and download that one, and follow the same step with build and it works fine I believe this issue that I created can help you with the current issue that you have. But all the step maybe you find the one that I have. https://github.com/carla-simulator/carla/issues/7926
Solved it, it's encoding problem.
how to sovle this encoding problem?
how to sovle this encoding problem?
Open that file as notepad, save it as "UTF-8(BOM)" and rebuild it! (not just "UTF-8")
Was it helpful?
oh, thanks a lot
oh, thanks a lot
Good luck :)
hi, I met the same problem. However, when I had changed the way of coding to "UTF-8(BOM", another problem happened.
[0/2] Re-checking globbed directories...
[1/168] Linking CXX executable _deps\recastnavigation-build\RecastBuilder\RecastBuilder.exe
FAILED: _deps/recastnavigation-build/RecastBuilder/RecastBuilder.exe
C:\Windows\system32\cmd.exe /C "cd . && "C:\Program Files\CMake\bin\cmake.exe" -E vs_link_exe --intdir=_deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100226~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100226~1.0\x64\mt.exe --manifests -- C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1440~1.338\bin\Hostx64\x64\link.exe /nologo _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Contrib\fastlz\fastlz.c.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\ChunkyTriMesh.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\InputGeom.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\MeshLoaderObj.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\PerfTimer.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\Sample.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\SampleInterfaces.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\Sample_SoloMesh.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\Sample_TileMesh.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\main.cpp.obj /out:_deps\recastnavigation-build\RecastBuilder\RecastBuilder.exe /implib:_deps\recastnavigation-build\RecastBuilder\RecastBuilder.lib /pdb:_deps\recastnavigation-build\RecastBuilder\RecastBuilder.pdb /version:0.0 /machine:x64 /INCREMENTAL:NO /subsystem:windows /SUBSYSTEM:CONSOLE _deps\recastnavigation-build\DebugUtils\DebugUtils.lib _deps\recastnavigation-build\Detour\Detour.lib _deps\recastnavigation-build\DetourCrowd\DetourCrowd.lib _deps\recastnavigation-build\DetourTileCache\DetourTileCache.lib _deps\recastnavigation-build\Recast\Recast.lib _deps\recastnavigation-build\Detour\Detour.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib && cd ."
LINK: command "C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1440~1.338\bin\Hostx64\x64\link.exe /nologo _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Contrib\fastlz\fastlz.c.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\ChunkyTriMesh.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\InputGeom.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\MeshLoaderObj.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\PerfTimer.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\Sample.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\SampleInterfaces.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\Sample_SoloMesh.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\Sample_TileMesh.cpp.obj _deps\recastnavigation-build\RecastBuilder\CMakeFiles\RecastBuilder.dir\Source\main.cpp.obj /out:_deps\recastnavigation-build\RecastBuilder\RecastBuilder.exe /implib:_deps\recastnavigation-build\RecastBuilder\RecastBuilder.lib /pdb:_deps\recastnavigation-build\RecastBuilder\RecastBuilder.pdb /version:0.0 /machine:x64 /INCREMENTAL:NO /subsystem:windows /SUBSYSTEM:CONSOLE _deps\recastnavigation-build\DebugUtils\DebugUtils.lib _deps\recastnavigation-build\Detour\Detour.lib _deps\recastnavigation-build\DetourCrowd\DetourCrowd.lib _deps\recastnavigation-build\DetourTileCache\DetourTileCache.lib _deps\recastnavigation-build\Recast\Recast.lib _deps\recastnavigation-build\Detour\Detour.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST:EMBED,ID=1" failed (exit code 1120) with the following output:
Recast.lib(RecastMeshDetail.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
DetourCrowd.lib(DetourLocalBoundary.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
DetourCrowd.lib(DetourPathCorridor.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
Recast.lib(Recast.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
Recast.lib(RecastRasterization.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
Detour.lib(DetourNavMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
Detour.lib(DetourNavMeshQuery.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
DetourCrowd.lib(DetourCrowd.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
DetourCrowd.lib(DetourObstacleAvoidance.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 __GSHandlerCheck
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 GSHandlerCheck
DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
DebugUtils.lib(RecastDump.cpp.obj) : error LNK2001: 无法解析的外部符号 GSHandlerCheck
fastlz.c.obj : error LNK2001: 无法解析的外部符号 GSHandlerCheck
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 GSHandlerCheck
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 GSHandlerCheck
Sample.cpp.obj : error LNK2001: 无法解析的外部符号 GSHandlerCheck
fastlz.c.obj : error LNK2019: 无法解析的外部符号 chkstk,函数 fastlz1_compress 中引用了该符号
main.cpp.obj : error LNK2001: 无法解析的外部符号 chkstk
Recast.lib(RecastRasterization.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
Recast.lib(RecastArea.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
Recast.lib(RecastRegion.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
Recast.lib(RecastMeshDetail.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
DetourCrowd.lib(DetourObstacleAvoidance.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
DetourCrowd.lib(DetourLocalBoundary.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
DetourCrowd.lib(DetourPathCorridor.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
Recast.lib(Recast.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
DebugUtils.lib(RecastDump.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
Detour.lib(DetourNavMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
Detour.lib(DetourNavMeshQuery.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
DetourCrowd.lib(DetourCrowd.cpp.obj) : error LNK2001: 无法解析的外部符号 __security_check_cookie
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 security_check_cookie
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 security_check_cookie
main.cpp.obj : error LNK2001: 无法解析的外部符号 security_check_cookie
DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 security_check_cookie
fastlz.c.obj : error LNK2001: 无法解析的外部符号 security_check_cookie
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 security_check_cookie
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 security_check_cookie
Sample.cpp.obj : error LNK2001: 无法解析的外部符号 security_check_cookie
Recast.lib(RecastRegion.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Recast.lib(RecastContour.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Recast.lib(RecastMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Recast.lib(RecastMeshDetail.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
DetourCrowd.lib(DetourObstacleAvoidance.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
DetourCrowd.lib(DetourProximityGrid.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Recast.lib(Recast.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Recast.lib(RecastArea.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Detour.lib(DetourNavMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Detour.lib(DetourNavMeshBuilder.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
Detour.lib(DetourNode.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
DetourCrowd.lib(DetourCrowd.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
SampleInterfaces.cpp.obj : error LNK2001: 无法解析的外部符号 memset
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 memset
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 memset
DebugUtils.lib(RecastDump.cpp.obj) : error LNK2001: 无法解析的外部符号 memset
fastlz.c.obj : error LNK2001: 无法解析的外部符号 memset
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 memset
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 memset
Sample.cpp.obj : error LNK2001: 无法解析的外部符号 memset
Recast.lib(RecastRasterization.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
Recast.lib(RecastArea.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
Recast.lib(RecastRegion.cpp.obj) : error LNK2001: 无法解析的外部符号 __security_cookie
Recast.lib(RecastMeshDetail.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
DetourCrowd.lib(DetourObstacleAvoidance.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
DetourCrowd.lib(DetourLocalBoundary.cpp.obj) : error LNK2001: 无法解析的外部符号 __security_cookie
DetourCrowd.lib(DetourPathCorridor.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
Recast.lib(Recast.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
DebugUtils.lib(RecastDump.cpp.obj) : error LNK2001: 无法解析的外部符号 __security_cookie
Detour.lib(DetourNavMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
Detour.lib(DetourNavMeshQuery.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
DetourCrowd.lib(DetourCrowd.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 security_cookie
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 __security_cookie
main.cpp.obj : error LNK2001: 无法解析的外部符号 security_cookie
DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 security_cookie
fastlz.c.obj : error LNK2001: 无法解析的外部符号 __security_cookie
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 security_cookie
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 security_cookie
Sample.cpp.obj : error LNK2001: 无法解析的外部符号 security_cookie
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void * cdecl operator new[](unsigned int64)" (??_U@YAPEAX_K@Z)
DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 "void * cdecl operator new[](unsigned int64)" (??_U@YAPEAX_K@Z)
ChunkyTriMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void * cdecl operator new[](unsigned int64)" (??_U@YAPEAX_K@Z)
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 "void * cdecl operator new[](unsigned int64)" (??_U@YAPEAX_K@Z)
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 "void * cdecl operator new[](unsigned __int64)" (??_U@YAPEAX_K@Z)
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void * cdecl operator new[](unsigned int64)" (??_U@YAPEAX_K@Z)
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete[](void *)" (??_V@YAXPEAX@Z)
DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete[](void )" (??_V@YAXPEAX@Z)
ChunkyTriMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete[](void )" (??_V@YAXPEAX@Z)
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator delete[](void )" (??_V@YAXPEAX@Z)
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete[](void )" (??_V@YAXPEAX@Z)
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete[](void *)" (??_V@YAXPEAX@Z)
ChunkyTriMesh.cpp.obj : error LNK2019: 无法解析的外部符号 imp_qsort,函数 "void cdecl subdivide(struct BoundsItem ,int,int,int,int,int &,struct rcChunkyTriMeshNode ,int,int &,int ,int const )" (?subdivide@@YAXPEAUBoundsItem@@HHHHAEAHPEAUrcChunkyTriMeshNode@@H1PEAHPEBH@Z) 中引用了该符号
Detour.lib(DetourNavMeshBuilder.cpp.obj) : error LNK2001: 无法解析的外部符号 imp_qsort
Recast.lib(RecastContour.cpp.obj) : error LNK2001: 无法解析的外部符号 imp_qsort
Recast.lib(RecastMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Recast.lib(RecastMeshDetail.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Recast.lib(Recast.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Recast.lib(RecastRasterization.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Recast.lib(RecastArea.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Recast.lib(RecastContour.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
DetourCrowd.lib(DetourLocalBoundary.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
DetourCrowd.lib(DetourPathCorridor.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
DetourCrowd.lib(DetourProximityGrid.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
DetourCrowd.lib(DetourPathQueue.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Detour.lib(DetourCommon.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Detour.lib(DetourNode.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
DetourCrowd.lib(DetourCrowd.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
DetourCrowd.lib(DetourObstacleAvoidance.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
DebugUtils.lib(RecastDump.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Detour.lib(DetourNavMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Detour.lib(DetourNavMeshQuery.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Detour.lib(DetourNavMeshBuilder.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 _fltused
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 _fltused
main.cpp.obj : error LNK2001: 无法解析的外部符号 _fltused
DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 _fltused
ChunkyTriMesh.cpp.obj : error LNK2001: 无法解析的外部符号 _fltused
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 _fltused
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 _fltused
Sample.cpp.obj : error LNK2001: 无法解析的外部符号 _fltused
InputGeom.cpp.obj : error LNK2019: 无法解析的外部符号 "void cdecl operator new(unsigned int64)" (??2@YAPEAX_K@Z),函数 "void cdecl std::_Allocate<16,struct std::_Default_allocate_traits,0>(unsigned int64)" (??$_Allocate@$0BA@U_Default_allocate_traits@std@@$0A@@std@@YAPEAX_K@Z) 中引用了该符号
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator new(unsigned int64)" (??2@YAPEAX_K@Z)
main.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator new(unsigned int64)" (??2@YAPEAX_K@Z)
DetourCrowd.lib(DetourObstacleAvoidance.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void *,unsigned int64)" (??3@YAXPEAX_K@Z)
DetourCrowd.lib(DetourProximityGrid.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void ,unsigned __int64)" (??3@YAXPEAX_K@Z)
Recast.lib(Recast.cpp.obj) : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete(void ,unsigned int64)" (??3@YAXPEAX_K@Z)
Recast.lib(RecastRegion.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void *,unsigned int64)" (??3@YAXPEAX_K@Z)
DebugUtils.lib(RecastDump.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void ,unsigned __int64)" (??3@YAXPEAX_K@Z)
Detour.lib(DetourNavMesh.cpp.obj) : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete(void ,unsigned int64)" (??3@YAXPEAX_K@Z)
Detour.lib(DetourNavMeshQuery.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void *,unsigned int64)" (??3@YAXPEAX_K@Z)
DetourCrowd.lib(DetourCrowd.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void ,unsigned int64)" (??3@YAXPEAX_K@Z)
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void ,unsigned int64)" (??3@YAXPEAX_K@Z)
Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void ,unsigned __int64)" (??3@YAXPEAX_K@Z)
main.cpp.obj : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete(void ,unsigned int64)" (??3@YAXPEAX_K@Z)
DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void *,unsigned int64)" (??3@YAXPEAX_K@Z)
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void ,unsigned __int64)" (??3@YAXPEAX_K@Z)
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 "void __cdecl operator delete(void ,unsigned int64)" (??3@YAXPEAX_K@Z)
Sample.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void *,unsigned int64)" (??3@YAXPEAX_K@Z)
SampleInterfaces.cpp.obj : error LNK2001: 无法解析的外部符号 "void cdecl operator delete(void ,unsigned __int64)" (??3@YAXPEAX_K@Z)
InputGeom.cpp.obj : error LNK2019: 无法解析的外部符号 impinvalid_parameter_noinfo_noreturn,函数 "void cdecl std::_Allocate<16,struct std::_Default_allocate_traits,0>(unsigned int64)" (??$_Allocate@$0BA@U_Default_allocate_traits@std@@$0A@@std@@YAPEAX_K@Z) 中引用了该符号
MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 impinvalid_parameter_noinfo_noreturn
main.cpp.obj : error LNK2001: 无法解析的外部符号 impinvalid_parameter_noinfo_noreturn
InputGeom.cpp.obj : error LNK2019: 无法解析的外部符号 imp_fclose,函数 "private: bool __cdecl InputGeom::loadGeomSet(class rcContext *,class std::basic_string<char,struct std::char_traitsvftable'" (??_7type_info@@6B@) Detour.lib(DetourNavMeshQuery.cpp.obj) : error LNK2001: 无法解析的外部符号 "const type_info::
vftable'" (??_7type_info@@6B@)
Sample_SoloMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "const type_info::vftable'" (??_7type_info@@6B@) Sample_TileMesh.cpp.obj : error LNK2001: 无法解析的外部符号 "const type_info::
vftable'" (??_7type_info@@6B@)
main.cpp.obj : error LNK2001: 无法解析的外部符号 "const type_info::vftable'" (??_7type_info@@6B@) DebugUtils.lib(DebugDraw.cpp.obj) : error LNK2001: 无法解析的外部符号 "const type_info::
vftable'" (??_7type_info@@6B@)
InputGeom.cpp.obj : error LNK2001: 无法解析的外部符号 "const type_info::vftable'" (??_7type_info@@6B@) MeshLoaderObj.cpp.obj : error LNK2001: 无法解析的外部符号 "const type_info::
vftable'" (??_7type_info@@6B@)
Sample.cpp.obj : error LNK2001: 无法解析的外部符号 "const type_info::vftable'" (??_7type_info@@6B@) SampleInterfaces.cpp.obj : error LNK2001: 无法解析的外部符号 "const type_info::
vftable'" (??_7type_info@@6B@)
MeshLoaderObj.cpp.obj : error LNK2019: 无法解析的外部符号 __imp_atoi,函数 "public: bool
does anyone have seen this ?
Delete the build folder and try to build again. If it's Windows 11, uninstall Windows 10 SDK (10.0.18362) and proceed
This is a persistent issue even after a reinstallation. This occurs during Setup.bat attempts. (Window 11)
I followed the error code and looked at the lines in the code, but there didn't seem to be any problems.
C:\Users\USER\CarlaUE5\Build_deps\sqlite3-src\shell.c