In Carla UE5, ue5-dev branch, start server in editor and then run a a python script in synchronous mode. After the script finishes, the editor freezes.
Adding a settings.synchronous_mode = False and world.apply_settings(settings) inside the finally fixes the poblem. However, without it, is should freeze only the simulation, not the entire engine.
In Carla UE5,
ue5-dev
branch, start server in editor and then run a a python script in synchronous mode. After the script finishes, the editor freezes.Minimal code to reproduce the issue: