I wanted to spawn a custom made vehicle in the simulator, how should I properly modify objects.json file? I noticed that the default one is set to "vehicle.tesla.model3", should I change it to "vehicle.VEHICLE_TYPE"? (The vehicle model has already been imported into CARLA UE4 editor and I can definitely use it in Python API manual control script, but simply returns not found error in ROS bridge)
I wanted to spawn a custom made vehicle in the simulator, how should I properly modify objects.json file? I noticed that the default one is set to "vehicle.tesla.model3", should I change it to "vehicle.VEHICLE_TYPE"? (The vehicle model has already been imported into CARLA UE4 editor and I can definitely use it in Python API manual control script, but simply returns not found error in ROS bridge)