Open RashawnXue opened 1 month ago
Describe the bug
I' m using scenario_runner to run different scenarios, and most of them can run smoothly. But when I try to run a scenario including Pedestrian, Carla just generates the scenario, runs it, and then crashes.
To Reproduce Steps to reproduce the behavior:
python3 scenario_runner.py --openscenario pedestrian_scenario.xosc
Signal 11 caught. Malloc Size=65538 LargeMemoryPoolOffset=65554 CommonUnixCrashHandler: Signal=11 Malloc Size=131160 LargeMemoryPoolOffset=196744 Malloc Size=131160 LargeMemoryPoolOffset=327928 Engine crash handling finished; re-raising signal 11 for the default handler. Good bye. Segmentation fault (core dumped)
Expected behavior Carla should run the scenario normally like others.
Desktop (please complete the following information):
Additional context The scenario file I use is below:
<?xml version="1.0" encoding="utf-8"?> <OpenScenario> <FileHeader revMajor="1" revMinor="0" date="2024-04-19T21:25:05" description="CARLA:test" author=""/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town05"/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> <Property name="color" value="0,0,255"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <Performance maxSpeed="134.338468" maxAcceleration="320.146407" maxDeceleration="15.416075"/> <BoundingBox> <Center x="6.799624" y="-2.825733" z="0.9"/> <Dimensions width="3.329473" length="7.934908" height="2.233139"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> <Property name="color" value="255,0,0"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="Box"> <MiscObject name="static.prop.streetbarrier" miscObjectCategory="obstacle" mass="0.0"> <BoundingBox> <Center x="-9.670538" y="-4.573179" z="0.75"/> <Dimensions width="1.442451" length="1.224422" height="0.676124"/> </BoundingBox> <Properties> <Property name="scaleMode" value="ModelToBB"/> <Property name="model_id" value="15"/> </Properties> </MiscObject> </ScenarioObject> <ScenarioObject name="pedestrian1"> <Pedestrian name="walker.pedestrian.0003" pedestrianCategory="animal" mass="77.678247"> <BoundingBox> <Center x="0.597199" y="3.861271" z="0.9"/> <Dimensions width="2.688169" length="1.101846" height="1.190305"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="weather"> <RoadCondition frictionScaleFactor="1.0"/> <Weather> <Precipitation precipitationType="rain" intensity="0.7449851821220737"/> <Fog visualRange="127626.804184"/> <Sun intensity="0.447033" elevation="3.141593" azimuth="0.9611"/> </Weather> <TimeOfDay dateTime="2020-01-01T12:00:00" animation="true"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> <PrivateAction> <LateralAction> <LaneOffsetAction continuous="true"> <LaneOffsetTarget> <AbsoluteTargetLaneOffset value="0.0"/> </LaneOffsetTarget> <LaneOffsetActionDynamics maxLateralAcc="10.0" dynamicsShape="linear"/> </LaneOffsetAction> </LateralAction> </PrivateAction> <PrivateAction> <TeleportAction> <Position> <LanePosition roadId="5" laneId="-1" offset="0" s="30"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <LateralAction> <LaneOffsetAction continuous="true"> <LaneOffsetTarget> <RelativeTargetLaneOffset value="0.0" entityRef="adversary"/> </LaneOffsetTarget> <LaneOffsetActionDynamics maxLateralAcc="1.0" dynamicsShape="linear"/> </LaneOffsetAction> </LateralAction> </PrivateAction> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionTarget> <AbsoluteTargetSpeed value="10.0"/> </SpeedActionTarget> <SpeedActionDynamics value="1.5" dynamicsShape="step" dynamicsDimension="distance"/> </SpeedAction> </LongitudinalAction> </PrivateAction> <PrivateAction> <RoutingAction> <AssignRouteAction> <Route name="d-0" closed="false"> <Waypoint routeStrategy="shortest"> <Position> <WorldPosition x="-128.5" y="-1.5" z="0.0" h="3.1415926"/> </Position> </Waypoint> <Waypoint routeStrategy="shortest"> <Position> <LanePosition roadId="1" laneId="1" offset="-2.781724146796636" s="45"/> </Position> </Waypoint> <Waypoint routeStrategy="shortest"> <Position> <LanePosition roadId="1" laneId="1" offset="1.4398457183267812" s="0"/> </Position> </Waypoint> <Waypoint routeStrategy="shortest"> <Position> <LanePosition roadId="5" laneId="-2" offset="2.6321894006830053" s="45"/> </Position> </Waypoint> </Route> </AssignRouteAction> </RoutingAction> </PrivateAction> <PrivateAction> <RoutingAction> <AssignRouteAction> <Route name="d-0" closed="false"> <Waypoint routeStrategy="shortest"> <Position> <WorldPosition x="-128.5" y="-1.5" z="0.0" h="3.1415926"/> </Position> </Waypoint> <Waypoint routeStrategy="shortest"> <Position> <LanePosition roadId="1" laneId="1" offset="-0.9574761017182709" s="45"/> </Position> </Waypoint> <Waypoint routeStrategy="shortest"> <Position> <LanePosition roadId="1" laneId="1" offset="4.998056755719968" s="0"/> </Position> </Waypoint> <Waypoint routeStrategy="shortest"> <Position> <LanePosition roadId="5" laneId="-2" offset="-1.976123362814878" s="45"/> </Position> </Waypoint> </Route> </AssignRouteAction> </RoutingAction> </PrivateAction> </Private> <Private entityRef="pedestrian1"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-110" y="-10" z="0"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behaviour"> <ManeuverGroup name="MyManeuverGroup" maximumExecutionCount="1"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="MyManeuver"> <Event name="speed_change_event-1" priority="overwrite"> <Action name="MyEventAction"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="1.5" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="25"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="EventTrigger1" delay="0" conditionEdge="none"> <ByValueCondition> <SimulationTimeCondition value="0" rule="greaterOrEqual"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="MyEvent1" priority="overwrite"> <Action name="MyEventAction"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="2.0" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="EventTrigger1" delay="0" conditionEdge="none"> <ByValueCondition> <SimulationTimeCondition value="30" rule="greaterOrEqual"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event priority="override" name="TrafficSignalEvent" maximumExecutionCount="1081"> <Action name="signal_action"> <GlobalAction> <InfrastructureAction> <TrafficSignalAction> <TrafficSignalStateAction name="pos=46.349998,-178.500000" state="yellow"/> </TrafficSignalAction> </InfrastructureAction> </GlobalAction> </Action> </Event> </Maneuver> </ManeuverGroup> <StartTrigger/> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="none"> <ByValueCondition> <SimulationTimeCondition value="60" rule="greaterOrEqual"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> <Act name="PedestrianAct"> <ManeuverGroup name="PedestrianManeuver" maximumExecutionCount="1"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="pedestrian1"/> </Actors> <Maneuver name="Pedestrian1RouteManeuver"> <Event name="Pedestrian1WalksEvent" priority="overwrite"> <Action name="Pedestrian1Walks"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="sinusoidal" value="6.434985208621671" dynamicsDimension="time"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="1.9297630547828803"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="Pedestrian1WalksCondition" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="2.0" rule="greaterOrEqual"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger/> <StopTrigger> <ConditionGroup> <Condition name="Pedestrian1StopCondition" delay="0" conditionEdge="none"> <ByValueCondition> <SimulationTimeCondition value="60.0" rule="greaterOrEqual"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger/> </Storyboard> </OpenScenario>
Hopefully I can get some help. Thanks!!
Describe the bug
I' m using scenario_runner to run different scenarios, and most of them can run smoothly. But when I try to run a scenario including Pedestrian, Carla just generates the scenario, runs it, and then crashes.
To Reproduce Steps to reproduce the behavior:
Expected behavior Carla should run the scenario normally like others.
Desktop (please complete the following information):
Additional context The scenario file I use is below:
Hopefully I can get some help. Thanks!!