carldanley / node-gamepad

node-gamepad is a package for node that allows you to effortlessly interface your node applications with a variety of gamepad controllers.
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Adding debug option which will show raw pin inputs #20

Closed andyfleming closed 7 years ago

andyfleming commented 8 years ago

This makes it easier to map a new device or ensure that you are receiving input.

andyfleming commented 8 years ago

Now that I've read more of the issues and the README, I see that I should have just used the hid-mapper tool. Go figure! :stuck_out_tongue_closed_eyes:

That said, I think having a debug option built in would still be a nice addition. In the future, we may also want to consider multiple levels of verbosity for debugging.

sweetenr commented 7 years ago

@andyfleming hid-mapper is several years old, and doesn't really work unless you tinker with it. at least on OSX Sierra.. anyway, this debug function would have been really useful, esp if you don't need an additional tool for mapping. Maybe I'll incorporate in my fork. Not sure if this is being maintained anymore

(also just saw your pull request for the f310 config.. doh!)

andyfleming commented 7 years ago

👍 Gotcha. It's been a while since I've looked at any of this, but hopefully some of my issues and PRs are helpful!