carlesgrauvila / avesta74

Automatically exported from code.google.com/p/avesta74
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Map binary loading is slow #17

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
The current map loading we use in Avesta is slow and uses alot more memory than 
other otservers.

Mastercores server uses Avesta, but their map loading is over 50 seconds 
faster, successfully loads a real map in less 10 seconds, compared to the 
current avesta loading a real map for over 120 seconds in a home PC.

Indeed both maps were the same, including 100k spawns, and over 300+ npcs.

No wonder if you could try to see what changes were made there.

Original issue reported on code.google.com by owntibia...@googlemail.com on 15 Jul 2012 at 5:54