Open GoogleCodeExporter opened 8 years ago
Thank you for your bug report. Unfortunately I have not been able to replicate
the
problem you mentioned.
Does this affect the emulation of the other systems as well, or is it only with
the
ColecoVision emulation? I tried Beamrider using the default settings. This
played at
the same speed as the video here - http://www.youtube.com/watch?v=qbRjweZqJCY
What are you comparing the speed to? Is there another emulator that runs the
game at
the correct speed that I could use to compare it to myself? One way to slow the
emulation speed down in Cogwheel is to go into Emulation -> Video standard,
untick
"Automatic" and then select "PAL (50Hz)". If you are used to a PAL version of
the
ColecoVision then NTSC will indeed run too fast (assuming the game doesn't
correct
for PAL/NTSC differences itself). As the ColecoVision was an American console I
assumed that NTSC was the "correct" rate. The ROM data file
(ColecoVision.romdata)
lacks country information, so all games will default to NTSC if left in
Automatic
mode.
What refresh rate have you set your monitor to? Cogwheel locks itself to the
video
refresh rate and should compensate for different rates automatically. Some
video
card control panels allow you to force vsync off - this will confuse the
timing, so
make sure that this option hasn't been enabled.
I hope we can sort something out!
Original comment by benry...@benryves.com
on 26 Apr 2010 at 2:17
Original issue reported on code.google.com by
amanda.l...@gmail.com
on 26 Apr 2010 at 11:57