carlosg2 / gmaps-utility-library-flash

Automatically exported from code.google.com/p/gmaps-utility-library-flash
0 stars 0 forks source link

Exception #4

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
If reporting a feature request, just delete the questions and specify what 
functionality you're interested in.

I have a working application that uses the following version of the google 
maps flex library:

map_flex_1_5.swc

I am currently not using any of the features in the utility library, but 
would like to, but when I link it with my existing application I get an 
excpetion even though I have not yeat changed any source code to use the 
Utility library.

What steps will reproduce the problem?
1. Put the library GoogleMapsAPIUtilityLibrary.swc into my lib directory
2. rebuild application
3. run application

What is the expected output? What do you see instead?

The application immediately gets the following exception:

VerifyError: Error #1053: Illegal override of onObjectReady in 
com.google.maps.Map.
    at flash.display::MovieClip/nextFrame()
    at 
mx.managers::SystemManager/mx.managers:SystemManager::deferredNextFrame()
[E:\dev\3.0.x\frameworks\projects\framework\src\mx\managers\SystemManager.a
s:299]
    at 
mx.managers::SystemManager/mx.managers:SystemManager::preloader_initProgres
sHandler()
[E:\dev\3.0.x\frameworks\projects\framework\src\mx\managers\SystemManager.a
s:2211]
    at 
flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFu
nction()
    at flash.events::EventDispatcher/dispatchEvent()
    at mx.preloaders::Preloader/mx.preloaders:Preloader::timerHandler()
[E:\dev\3.0.x\frameworks\projects\framework\src\mx\preloaders\Preloader.as:
398]
    at flash.utils::Timer/flash.utils:Timer::_timerDispatch()
    at flash.utils::Timer/flash.utils:Timer::tick()

What version of the product are you using? On what operating system?

Windows XP build with Flex Builder 3. Using AS3 compiler.

Please provide any additional information below.

Simpy putting the library into my build path without changing any code 
seems to cause this problem.  I have confirmed that no where in my code am 
I importing any of the packages in this library.  If I remove the library 
from the lib directory in my build path and then rebuild then everything 
works fine.

Original issue reported on code.google.com by edko...@gmail.com on 31 Oct 2008 at 12:01