Just copy the appodeal folder to the modules, and then follow the Building for Android procedure. The only change required in projects is the module name change.
Removed the android-support jar, since it was introducing problems. Currently including the jars in Gradle by "abusing" the relative path to where it is located in Godot repository.
env.android_add_dependency("compile fileTree(dir: '../../../modules/appodeal/android/libs', include: '*.jar')")
So that it works out of the box by just adding the appodeal folder to the modules. Some nicer alternative would be nice.
Added support for Godot Gradle build system.
Just copy the appodeal folder to the modules, and then follow the Building for Android procedure. The only change required in projects is the module name change.
Removed the android-support jar, since it was introducing problems. Currently including the jars in Gradle by "abusing" the relative path to where it is located in Godot repository.
env.android_add_dependency("compile fileTree(dir: '../../../modules/appodeal/android/libs', include: '*.jar')")
So that it works out of the box by just adding the appodeal folder to the modules. Some nicer alternative would be nice.