carmjc / morph2

A mix of rpg and rts for a space game full of ship evolutions
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Implement a behavior that is intended to avoid a ship from hiting a star #15

Closed carmjc closed 11 years ago

carmjc commented 11 years ago

We should also try to make a behavior "orbit a star" Once it's done, we should change the mass of the existing star so that its gravity field is much stronger.

carmjc commented 11 years ago

duplicate of #14