carmjc / morph2

A mix of rpg and rts for a space game full of ship evolutions
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We should add some kind of cheats regarding physical laws .. #16

Open carmjc opened 11 years ago

carmjc commented 11 years ago

For instance, if we want to circularize the orbit around a star, it should not be needed to constantly adjust the speed. There should be two phases :

This would greatly simplify handling some kind of ship orders. This would also avoid issues with the eulerian integration that would progressively make the ship drift from the intended orbit for instance.

carmjc commented 11 years ago

This is done for orbiting

carmjc commented 11 years ago

This is not really solved. The orbit behavior as some kind of cheat, but not a global cheat.