carnivores-cpe / Carn2-Menu

Carnivores 2/IA Menu implementation using left over code from Interface.cpp and referencing the Carnivores 1 menu code.
Creative Commons Zero v1.0 Universal
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Todo: Implement Options key bindings menu #3

Closed Rexhunter99 closed 4 years ago

Rexhunter99 commented 4 years ago

Options key bindings menu currently only renders and doesn't look very appealing. Priority on getting it functional and accepting user input to change the key binds as well as toggling Y axis inversion setting.

Rexhunter99 commented 4 years ago

This is essentially done, all that remains to do is the mouse y-axis inversion setting. It needs its own special case handling in DrawOptionsMenu() and MenuEventInput(MENU_OPTIONS)