When the system cannot reach the oculus servers, there is no way for me to load the avatar - it is just a grey form. Users should be able to play against the AI, which is currently using an oculus avatar offline, and have it appear correctly. How do I cache it?
For non oculus users, is there still no way for them to create/edit avatars? If I can cache a bunch of avatar textures/meshes...and then have the user avatar be a json, that would then be processed and load the textures/meshes during runtime, that would allow everyone to use oculus avatar.
When the system cannot reach the oculus servers, there is no way for me to load the avatar - it is just a grey form. Users should be able to play against the AI, which is currently using an oculus avatar offline, and have it appear correctly. How do I cache it?
For non oculus users, is there still no way for them to create/edit avatars? If I can cache a bunch of avatar textures/meshes...and then have the user avatar be a json, that would then be processed and load the textures/meshes during runtime, that would allow everyone to use oculus avatar.