Open GoogleCodeExporter opened 8 years ago
I may be wrong but at the first glance it seems the problem may be caused by
ChessAreaControllerBase.java at lines 465-466, when the appendMove is not
called when
lastMove.equals(move). If such a kind of condition is really necessary to avoid
some
repeating, perhaps compare the previous and current Positions, instead of
moves?...
Original comment by ltdun...@gmail.com
on 24 Jul 2009 at 10:36
ChessAreaControllerBase is a nightmare i hated it and rewrote all this in
raptor.
Might want to give that a try. All of this is fixed in it.
Original comment by carsonday
on 11 Nov 2009 at 8:55
Original issue reported on code.google.com by
ltdun...@gmail.com
on 24 Jul 2009 at 10:03