carson-katri / dream-textures

Stable Diffusion built-in to Blender
GNU General Public License v3.0
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Depth Projection Only Modifies Selected UV Map on Blender 3.5 #642

Closed NullSenseStudio closed 1 year ago

NullSenseStudio commented 1 year ago

This is caused by a blender bug that should be fixed for 3.5.1 and out soon.

Anyone using Blender 3.5 can alternatively create a UV map on each object being projected onto named Projected UVs and make sure it is selected before projecting.

NullSenseStudio commented 1 year ago

It should be possible to get around this issue within Dream Textures, but I don't think it's necessary with Blender 3.5.1 being released soon. If this issue somehow still persists in 3.5.1 I recommend reopening this and creating a fix for it.