The older render engine, available in the Image Editor can generate an image/texture based on another image (Img2Img) but the newer, node-base based, engine cannot.
Steps to Reproduce
Set up your node tree to use the image to image workflow and try to use an external image (either previously generated by Dream Texture or not).
Result : the render result will simply show you the original image and the console will show this error message : Cannot handle this data type: (1, 1, 4), <f8
Note : this was tested with multiple models and multiple image file formats.
Expected Behavior
The newer engine should be able to use the image to image workflow like the older can.
Description
The older render engine, available in the Image Editor can generate an image/texture based on another image (Img2Img) but the newer, node-base based, engine cannot.
Steps to Reproduce
Result : the render result will simply show you the original image and the console will show this error message : Cannot handle this data type: (1, 1, 4), <f8
Note : this was tested with multiple models and multiple image file formats.
Expected Behavior
The newer engine should be able to use the image to image workflow like the older can.![pixardogtest](https://github.com/carson-katri/dream-textures/assets/128201257/65dc17bc-3b46-492c-b596-10b0b583f5d6)
Addon Version
Windows (CUDA)
GPU
NVIDIA