Open JWBWork opened 2 months ago
Blender 4.1 Dream Textures Windows CUDA 4-1 Windows 11
Cuda version details
> nvcc --version nvcc: NVIDIA (R) Cuda compiler driver Copyright (c) 2005-2024 NVIDIA Corporation Built on Wed_Apr_17_19:36:51_Pacific_Daylight_Time_2024 Cuda compilation tools, release 12.5, V12.5.40 Build cuda_12.5.r12.5/compiler.34177558_0
When I try to generate with bake enabled the result uses the original generated image and the baked version of the image is just a black image.
No exceptions/warnings are logged.
I believe the baked image should re-arrange the generated image to match my UV-map.
Windows (CUDA)
Blender 4.1+
NVIDIA
The same problem. Both on Blender 4.1 and 3.6.
Same problem. Blender 4.2
Description
Blender 4.1 Dream Textures Windows CUDA 4-1 Windows 11
Cuda version details
When I try to generate with bake enabled the result uses the original generated image and the baked version of the image is just a black image.
No exceptions/warnings are logged.
Steps to Reproduce
Expected Behavior
I believe the baked image should re-arrange the generated image to match my UV-map.
Addon Version
Windows (CUDA)
Blender Version
Blender 4.1+
GPU
NVIDIA