carsonlloyd / Clueue2020

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Players assigned characters arbitrarily #11

Closed carsonlloyd closed 4 years ago

carsonlloyd commented 4 years ago

11

AmmonHepworth commented 4 years ago

Players should be assigned a character through the networking framework. This should all be coordinated through the host, clients should simply be informed of their character

rwalker675 commented 4 years ago

Part of the initialization. In the same host block as the distribute cards. Same if (host) section.

stsnyde commented 4 years ago

Looks like this is implemented in the accept_wrapper function already in the main..?