carsten-wenderdel / wildbg

Backgammon engine based on neural networks
https://wildbg.shuttleapp.rs/swagger-ui/
Apache License 2.0
18 stars 5 forks source link

Split contact and race nets #12

Closed carsten-wenderdel closed 10 months ago

carsten-wenderdel commented 11 months ago

Contact and race are different, very distinct phases in the game. It would help the speed and accuracy of the neural networks, if for each phase there were a dedicated network. For that we need to be able to support different networks depending on the game phase, also the position-finder would need to be updated.

carsten-wenderdel commented 10 months ago

Done