Open j0912345 opened 2 years ago
I have found something interesting related to this. Most world sizes over 12 crash, but if the world size is a solution to 12*3^x (where x is a positive integer) the world doesnt crash. my guess is that it has to do with the fractal patterns, as each x adds exactly 1 layer to the fractal
interesting
error:
ArrayIndexOutOfBoundsException: <WORLD_SIZE>
it happens in:cell.pde
line #329
in function:public void pushOut(Particle waste)
while(chosen == -1 || cells[y+dire[chosen][1]][x+dire[chosen][0]].type != 0){
(i know I'm talking like a compiler error)