airbnb/lottie-android (com.airbnb.android:lottie)
### [`v6.6.0`](https://redirect.github.com/airbnb/lottie-android/blob/HEAD/CHANGELOG.md#660)
##### New Features
- Overhauled drop shadow support for even better correctness ([#2548](https://redirect.github.com/airbnb/lottie-android/pull/2548))
- Major thanks to David Davidović (who works at [Lottielab](https://www.lottielab.com/)) for his contributions here.
- Adds a new API: `applyShadowsToLayers` which will apply shadows to a whole layer rather than an individual shape.
- Use RenderNodes on APIs that support it.
- Lays a foundation that can potentially add RenderNode support to existing mattes and masks.
- Fixed a number of existing correctness issues
- Add an overload to LottieCompositionFactory.clearCache that clears the network cache ([#2559](https://redirect.github.com/airbnb/lottie-android/pull/2559/))
##### Bugs Fixed
- Fix rounded corners when the underlying shape doesn't animate ([#2567](https://redirect.github.com/airbnb/lottie-android/pull/2567/))
- Fix animation update listener order to be called after the internal frame has updated ([#2497](https://redirect.github.com/airbnb/lottie-android/pull/2497/))
- Unify all parsing to more reliably handle all file types including dotLottie as ZIP files ([#2558](https://redirect.github.com/airbnb/lottie-android/pull/2558/))
- Fix keypath resolving for matte layers ([#2544](https://redirect.github.com/airbnb/lottie-android/pull/2544/))
- Apply translate before scale in LottieDrawable ([#2565](https://redirect.github.com/airbnb/lottie-android/pull/2565/))
Configuration
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🚦 Automerge: Enabled.
♻ Rebasing: Whenever PR is behind base branch, or you tick the rebase/retry checkbox.
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This PR contains the following updates:
6.5.2
->6.6.0
Release Notes
airbnb/lottie-android (com.airbnb.android:lottie)
### [`v6.6.0`](https://redirect.github.com/airbnb/lottie-android/blob/HEAD/CHANGELOG.md#660) ##### New Features - Overhauled drop shadow support for even better correctness ([#2548](https://redirect.github.com/airbnb/lottie-android/pull/2548)) - Major thanks to David Davidović (who works at [Lottielab](https://www.lottielab.com/)) for his contributions here. - Adds a new API: `applyShadowsToLayers` which will apply shadows to a whole layer rather than an individual shape. - Use RenderNodes on APIs that support it. - Lays a foundation that can potentially add RenderNode support to existing mattes and masks. - Fixed a number of existing correctness issues - Add an overload to LottieCompositionFactory.clearCache that clears the network cache ([#2559](https://redirect.github.com/airbnb/lottie-android/pull/2559/)) ##### Bugs Fixed - Fix rounded corners when the underlying shape doesn't animate ([#2567](https://redirect.github.com/airbnb/lottie-android/pull/2567/)) - Fix animation update listener order to be called after the internal frame has updated ([#2497](https://redirect.github.com/airbnb/lottie-android/pull/2497/)) - Unify all parsing to more reliably handle all file types including dotLottie as ZIP files ([#2558](https://redirect.github.com/airbnb/lottie-android/pull/2558/)) - Fix keypath resolving for matte layers ([#2544](https://redirect.github.com/airbnb/lottie-android/pull/2544/)) - Apply translate before scale in LottieDrawable ([#2565](https://redirect.github.com/airbnb/lottie-android/pull/2565/))Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Enabled.
♻ Rebasing: Whenever PR is behind base branch, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
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