Open splace opened 1 year ago
Thank you, confirmed -- I can reproduce the problem with very latest view3dscene, on Linux, on at least the files you show in the report:
On a quite different GPU:
Context requested: automatic
Version string: 4.6.0 NVIDIA 515.105.01
Version parsed: major: 4, minor: 6, release exists: True, release: 0, vendor-specific information: "NVIDIA 515.105.01"
Version in suffix, specific to vendor: major: 515, minor: 105, release: 1
Vendor string: NVIDIA Corporation
Vendor type: Nvidia
Special vendors:
Fglrx: False
Mesa: False
Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
Indeed toggling "Phong Shading on Everything" makes weird colors, and toggling it back keeps weird colors. Only "File->Reopen" helps.
It's most likely a bug in CGE, not on your GPU, so I definitely want to fix it :)
(this is mostly for info, since this is on flatpak runtime/org.fedoraproject.Platform/x86_64/f38 (mesa 23) on wayland, so bug could be there, but it is the same on runtime/org.fedoraproject.Platform/x86_64/f37 (mesa 22) so isn't that new)
only reloading fixes, seems somthing not being reset/cleared in shaders?