Open Relgar opened 2 years ago
What do you mean by "night view"?
Cameras have a range offset, which means that they see things as if they were further away. I think it's 20 tiles for most cameras. With the hatches open, it looks like distant tiles are dark. This is because perceived light of a tile decreases with distance. The most likely explanation I see here is that the camera range offset is making them see things as if they were still in that "dark range". As the day becomes brighter, the "day range" would expand and it should look like normal.
By night view I mean it looks as though it is still night time when view through the camera. Let me run through this save a little more and see if the camera view changes as the time solders on - either way, it does sound like the offset thing, but it was just very disconcerting that looking through a camera would show 'dim light' when it's actually bright outside.
Yup, vision in the cameras returns to normal as the day progresses. Should this 20 tile offset be removed? What was the original intent with the inclusion?
What was the original intent with the inclusion?
Cameras having worse range than eyes.
Is it possible to cut off max range while preserving the ratio of dim-to-bright tiles? I.e. if max eyesight range has a radius of say 20 bright with 2 dark tiles, could cameras be set to 10 bright / 1 dim? Whatever they currently have implemented feels off by a good amount, hence this weird edge case scenario.
Describe the bug
Not quite sure under what circumstances it occurs, but when viewing through a security camera system sometimes, the camera display will show the security camera view as though it were night time even though it is daylight outside.
Steps To Reproduce
Expected behavior
Screenshots
Versions and configuration
Additional context
Save File Camera Display.zip