cataclysmbnteam / Cataclysm-BN

Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
https://docs.cataclysmbn.org
Other
704 stars 273 forks source link

Teleported to Bandit NPC #1587

Open SibilantScream opened 2 years ago

SibilantScream commented 2 years ago

Describe the bug

I was by bandit garage after I set it on fire & was passing time (|) & I was mysteriously teleported to one of the bandits when they were hurt from fire, I was prompted the getting hurt message & after ignoring it I got this msg:

image image

Steps To Reproduce

No idea how it happened.

Expected behavior

Just not teleported to Bandit RamRanch while it's on fire would be nice.

Screenshots

see above

Versions and configuration

Win7 x64. 41ae57c Tiles English a myriad of mods loaded

Additional context

No response

Proxiehunter commented 2 years ago

It would be helpfull to have a list of the mods instead of just "myrid". If someone doesn't beat me to it I can look up the exact name of the file you can find all of your loaded mods in when I'm on my desktop tomorrow. Can't remember off the top of my head but I could navigate straight to it. Should be somewhere in your save folder if you're willing to poke around a bit.

Coolthulhu commented 2 years ago

It's unlikely that mods could cause this behavior on their own, but a modlist is still helpful.

SibilantScream commented 2 years ago

image

customEffects is just legacy-like caffeine

olanti-p commented 1 year ago

I suspect some code somewhere is erroneously using g->u instead of the character instance it's supposed to work on. I tried reproducing this by spawning/killing/burning bandits, but couldn't.