Open chaosvolt opened 9 months ago
New discovery:
It seems to be related to the HIT_AND_RUN
flag, but with the added complication that removing the flag via copy-from doesn't seem to work right for the sake of this bug. The monster I first encountered this bug with, summoned hunting horrors in Arcana, inherits from a HIT_AND_RUN
monster but deletes the flag: https://github.com/chaosvolt/cdda-arcana-mod/blob/master/Arcana_BN/monsters/monsters.json#L587
I can confirm that summoned hunting horrors don't actually exihibit hit-and-run behavior however so it SHOULD be getting deleted properly.
Describe the bug
Exactly what it says on the tin. I just happened to notice that a summon glyph I was using was sitting there and ignoring enemies that were actively slapping it around, and soon found the odd behavior kicked in when I was standing next to it. After testing I soon found vanilla monsters do this too, it isn't just a result of the
PRIORITIZE_TARGETS
flag nor is it from the monster counting as a pet.Steps To Reproduce
Screenshots
Versions and configuration
Additional context
No response