cataclysmbnteam / Cataclysm-BN

Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
https://docs.cataclysmbn.org
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Mapgen with active windmills milling #4337

Open Unrepentant-Atheist opened 7 months ago

Unrepentant-Atheist commented 7 months ago

Is your feature request related to a problem? Please describe.

There's a furniture f_wind_mill_active, an windmill that's actively milling, yet...it's nowhere in mapgen used, even tho there's plenty of farms around.

Wheat farm, corn farm, etc.

Describe the solution you'd like

Have the furniture f_wind_mill_active actually be placed in some farms and mill stuff.

Additional context

No response

Some mods have it, like Fallout mod, but would be neat to have it in vanilla too


  {
    "type": "mapgen",
    "method": "json",
    "nested_mapgen_id": "fo_wastetown_windmill",
    "object": {
      "mapgensize": [ 1, 1 ],
      "rows": [
        "b"
      ],
      "furniture": { "b": "f_wind_mill_active" },
      "terrain": {
        ".": "t_dirt",
        "T": "t_tree_dead",
        "t": "t_trunk",
        "D": "t_tree",
        "d": "t_tree_pine",
        "A": "t_pit",
        "a": "t_pit_shallow",
        "e": "t_shrub",
        "B": "t_mud"
      }
    }
  },```
Ignaramico commented 7 months ago

i remember a mod that uses it too ( iirc is the steampunk mod) but when you examine it(e) it always throws a negligible error that said active windmill doesnt has anything inside, idk if that was updated or not