cataclysmbnteam / Cataclysm-BN

Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
https://docs.cataclysmbn.org
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Multicooker not working #4467

Closed Lamandus closed 3 months ago

Lamandus commented 6 months ago

Describe the bug

When using a multicooker it will produce a "debug", the food is not produced.

Steps To Reproduce

  1. Have a multi cooker (with enough charges, that is another problem, but let's keep it away)
  2. cook anything, wait for finish
  3. error message comes up.
  4. Debug is spawned.

Screenshots

grafik grafik

Versions and configuration

Additional context

 DEBUG    : invalid recipe id ""

 FUNCTION : const T& string_id<T>::obj() const [with T = recipe]
 FILE     : src/recipe_dictionary.cpp
 LINE     : 65
 VERSION  : BN 9867e87
Rosencratz commented 3 months ago

Hello, I'd like to add to this issue. I have received a similar issue with multicooker outputting debug on 0.6 stable. Currently, I'm on the most recent experimental version by the time of this post. It seems that the multi-cooker just disappears from inventory once its cooking cycle is complete

Steps that I took to result in disappearing: I tinkered a multi-cooker. I plugged in a medium high capacity battery Then I ordered it to produce cooked meat I started driving slowly through a town Halfway through I get a notification to "Stop cooking" I pressed escape since I wanted it to finish cooking Then I checked my inventory and every space/storage within 1 tile of my space. Nothing! It's gone!

OS: Windows Game Version: ab60661 Graphics Version: Tiles Game Language: English [en_US] Mods loaded: [ "bn", "no_npc_food", "novitamins", "No_Rail_Stations", "no_reviving_zombies", "limit_fungal_growth", "BL9_100monres", "realdarkskies", "Cata++", "crt_expansion", "lones atomic additions", "translocator_gates", "aftershock", "lonestweaks", "lones_UPS", "Jake's_Squirrel_mod", "GOV_BANDITS_KAI_R", "gekkobots", "MagicalNights", "PK_REBALANCE", "pride_flags", "teleportation_tech", "WildLiving", "AbrahmsRecipes1", "adv_gear", "advtech", "anti_fungal_gears", "ArmUpSurvEx", "Tolerate_This", "bioco", "Bionic_Space_Expander", "bio_recipes", "expansion_tefnut", "CBM_Arms", "CIVILIANPOWAAA", "SD_Magcrafting", "craftgp", "culinary_days_ahead", "ExArch", "Gourmand'sGraces", "growable-pots", "Uekibati_mod", "homemade_fungicide", "jackledead_armory", "Make_a_Lot_of_Items_Mod", "metal_elemental", "More_Armors", "makeshift_stuff", "pneumo_fun", "Soy mod", "Survivors_Lost_item", "surv_crowbar", "thermal_ups", "blazemod", "vorpal_weapons", "Bug's life", "mutant_animals", "mutant_insects", "ks_variety_pack", "hydroponics", "jury_rigged_robots", "Merchant", "Mining_Mod", "more_survivor_stuff", "mutant_npcs", "MMA", "WIELD_WILD_WEAPONS", "P_Caches", "more_locations", "morlock_village", "deoxymod", "Tankmod_Revived", "Heavy miners", "shrub_mod", "amplified_players_features", "UDP_BN_FAKE_SNOW", "stamina_regen_buff", "fuji_mpp", "Mutation_Changes1", "necro_find", "speedydex", "stats_through_kills", "StatsThroughSkills", "bow_opness", "tamebugs", "TaMu"