Open RobbieNeko opened 1 month ago
There's two options to fix it, and both are painful. The first is to add a new door JSON just for not using nails. The second is to do something in the code to remember what materials were used in construction, which would add up fast on memory hogging unless it was also based on a terrain or construction flag I guess.
Describe the bug
You are able to produce 24 nails per door frame built, even if you are using the nail-less construction option.
I'd expect it to only refund the planks that went into it when using the nail-less option instead.
Steps To Reproduce
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Versions and configuration
Additional context
No response