Open hiro9888 opened 3 weeks ago
Thanks but till now, the same problem still happen..
DEBUG : player_morale::perceived_pain is inconsistent.
FUNCTION : bool player_morale::consistent_with(const player_morale&) const FILE : src/morale.cpp LINE : 878 VERSION : BN 97b5ee8
Same bug still exists.
DEBUG : player_morale::perceived_pain is inconsistent.
FUNCTION : bool player_morale::consistent_with(const player_morale&) const FILE : src/morale.cpp LINE : 878 VERSION : BN d08e00a
Gwuh. Finally tested and confirmed this. You need to be more clear in your steps to reproduce:
DEBUG : player_morale::perceived_pain is inconsistent.
FUNCTION : consistent_with
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\morale.cpp
LINE : 878
VERSION : BN d08e00a
However, I didn't get a crash from this, just the above error I was able to skip with spacebar:
Tested in:
- OS: Windows
- OS Version: 10.0.19041.450 (2004)
- Game Version: d08e00a [64-bit]
- Graphics Version: Tiles
- LAPI Version: 2
- Game Language: []
- Mods loaded: [
Bright Nights [bn]
]
Ahh Thanks! Sorry for my unclear reproduce.. When zero pain, the adrenaline pump will not work actually (Safeguards kick in, and the bionic refuses to activate!) , so I missed that. But next time I will make steps more clear.
Describe the bug
games crashed suddenly
Steps To Reproduce
Screenshots
No response
Versions and configuration
Additional context
DEBUG : player_morale::perceived_pain is inconsistent.
FUNCTION : bool player_morale::consistent_with(const player_morale&) const FILE : src/morale.cpp LINE : 878 VERSION : BN ee91baf
debug.log save.zip