Is your feature request related to a problem? Please describe.
pets seem to stop following and start acting weird when there's a zapper zombie in view at night. I had to push my dog forward until we were out of sightlines with the zombie and it started following just fine again, even with a dog whistle.
Describe the solution you'd like
If it's not intentional, it sucks that this happens. I can only guess its because they can see an enemy and they start acting weird or something. I'm not sure what a good solution would be either. Any idea I can come up with comes with big oversights like 'ignore zapper zombies and similar enemies' or 'check to see if it's night' or something.
Honestly it'd be nice if I could just pick the ankle-biter up and carry the thing when I'm trying to get past unseen.
Is your feature request related to a problem? Please describe.
pets seem to stop following and start acting weird when there's a zapper zombie in view at night. I had to push my dog forward until we were out of sightlines with the zombie and it started following just fine again, even with a dog whistle.
Describe the solution you'd like
If it's not intentional, it sucks that this happens. I can only guess its because they can see an enemy and they start acting weird or something. I'm not sure what a good solution would be either. Any idea I can come up with comes with big oversights like 'ignore zapper zombies and similar enemies' or 'check to see if it's night' or something.
Honestly it'd be nice if I could just pick the ankle-biter up and carry the thing when I'm trying to get past unseen.
Additional context
No response