Task:
Make a 1 server/ N clients system using NtwEngine and NtwPart and RackNet. In
this system, one of the game instances is the server (sends and receives to
all) and the rest are clients that connect to that server (send and receive
only to server)
Due date: 25 - 2- 2010
Original issue reported on code.google.com by dark.y...@gmail.com on 19 Feb 2010 at 8:02
Original issue reported on code.google.com by
dark.y...@gmail.com
on 19 Feb 2010 at 8:02