Closed mute closed 1 year ago
This adds logic during the CalcRestState check which also will clear valid detrimental effects when the player is resting.
CalcRestState
The check here is: 1) No aggro 2) Sitting / on horse 3) Rest timer (30 sec) elapsed 4) No other detrimental effects are flagged as blocking rest
This adds logic during the
CalcRestState
check which also will clear valid detrimental effects when the player is resting.The check here is: 1) No aggro 2) Sitting / on horse 3) Rest timer (30 sec) elapsed 4) No other detrimental effects are flagged as blocking rest